Rust blue keycard puzzles12/26/2023 ![]() ![]() Once you have the appropriate access card, you’ll need to make sure the door has power. I’m not going to get into how to solve any specific puzzles around the map, but we do plan on launching full guide in the next week or two which will delve into those types of solutions. All is subject to change, so I’ll add edits as needed. This post summarizes the core distinctions of monument puzzles. Also, monuments in general look a lot more interesting and detailed, so that’s nice. That said, this new dynamic stands to drastically shift game progression and overall balance in the long run. That means you should expect glitches, exploits, lack of balance, and maybe even some game crashes. Given this functionality was merged in to the staging branch less than 24 hours ago, it is very much still a work in progress. Instead, security doors, keypads, fuse boxes, and more now stand in the way of many of Rust’s precious goodies. No longer is loot freely scattered around landmarks, requiring players to simply account for other enemies, radiation, and maybe a little parkour to fill their inventory. Monument puzzles completely shift the dynamic of looting in Rust. Our update stream will start at 3pm EST (earlier if it looks like the patch is coming out sooner, but that's doubtful). There is no set time for when the patch will hit - and Helk warned me it may be a later one. Facepunch has also announced a forced blueprint wipe, meaning everyone will have a completely fresh start. Given it is the first Thursday of the month, maps on all servers will wipe when the update hits. We're still going to do an update preview stream in half an hour.Ħ/7 1:00am EST - Update day has arrived, and with it, some huge shifts to how you get loot at monuments. Looks like it might be later than 3pm before we see this go live.Ħ/7 4:08pm EST - Update will be tomorrow around 3pm EST.Ħ/7 2:28pm EST - And it's official - the patch is delayed till tomorrow. Patch should hit soon! In the meantime, check out the devblog.Ħ/8 1:58pm EST - With about an hour to go before the planned patch time, the devs are still working on some fixes. 6/8 4:10pm EST - The update is live! Game on!Ħ/8 3:00pm EST - We are waiting on the final build.
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